Role

Character Artist

We are looking for a Character Artist to join a team that makes characters, gear and creatures for AAA and AA projects. Sculpting and anatomy are the core of the role, from the high-poly model to a game-ready asset.

SeniorFreelance or contractRemote
Role

What the work is

Responsibilities
  • High-poly sculpting: bodies, heads, clothing, gear, creatures.
  • Retopology and UVs for game-ready delivery: topology that survives deformation.
  • Bakes and PBR materials: skin, fabric, the leather and metal of gear, wear that follows use.
  • Clothing and soft fabrics in Marvelous Designer, refined in the sculpt afterwards.
  • Preparing the model for rigging: correct density where it bends, clean scenes, readable naming.
  • Sign-off in engine: silhouette, readability at gameplay distance, how materials behave.
Requirements
  • Three years or more in game production on characters.
  • Anatomy at the core: proportion, volume, recognisable forms.
  • Confident ZBrush and clean topology for deformation.
  • PBR materials, and an understanding of how a character reads in engine, not only in a render.
  • A portfolio with sculpts and game-ready models: wireframe, UVs, engine shots, or the option to walk us through them on a call.
  • Working to someone else's art direction.
Nice to have
  • Creatures.
  • Hair and fur grooming.
  • Heavy gear and armour.
  • Your own smart materials and procedural sets.
  • An understanding of what riggers and animators need.
Questions

Questions about the role

Does the role include rigging and animation?

No. From you: the sculpt and a game-ready model with topology that survives deformation.

Are creatures part of the role?

Yes: bodies, gear and creatures.

What is the employment type?

Freelance or contract, remote.

What matters more, anatomy or materials?

Anatomy. Materials can be brought up; mistakes in the forms cannot.

Do you consider Middle?

This role needs a Senior. You are still welcome to try.

Is the test task paid?

Yes. Every stage we accept is paid.

Apply for this role
Send a portfolio link and a few words about the characters you want to build.
Send application
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